Saturday, April 21, 2012

Thoughts on WD image and reputation issues - Page 2

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Well it does seem that the witch doctor has been made to be "fun", not exactly as hero like as the others. Even his skills show off that hes to be used to have a good time, �cause i think that he�s got too many skills of the kind no one uses in hell difficulty and such: the wall of zombies (in d2 no one used walls, and if you were a nec people would shout at you if you did create some walls), the frogs (who are really like charged bolt, just worse cause in d3 charged bolt can at least stun enemies), the bat-inferno (who is graphically really cool but...no one used inferno in d2 that i can remember), or like those vodoo spirits (who used howl, or most of the necs curses?). Thus, if you look at him not as a serious hero, but as a char for casual players who just want some fun i think its better for him to be purple and green, I mean that if you want him to look more hero-like he must have skills to match, otherwise it would be incongruent.




Wow, i have to disagree. What you say could not have been done intentionally. Blizzard has stated that every character is a DPS class, and can solo the entire game, and hold their own in Hell difficulty. He could not have just been implemented into the game for casual players, and even then, every casual player I know would still prefer the ability to kill monstrs effectively and progress in the game. How you describe the WD through the framework of D2 is not how I see his skills at all. If almost every other active skill shown thus far fails at managing the games challenges, the character will be an epic failure. I just don't see that ever happening with Blizzard at the helm.|||Sorry folks, have to interrupt for a quick question. Somehow the meaning of DSP escapes me. See it everywhere but have no idea what it means. Help me out |||DPS = Damage per Second|||Quote:








Sorry folks, have to interrupt for a quick question. Somehow the meaning of DSP escapes me. See it everywhere but have no idea what it means. Help me out




DPS* means Damage Per Second and in this context refers to the characters ability to DEAL DAMAGE. Ie. Diablo has no healer, tank, buff classes unless you're trying out some wacky build.|||Okies. Gotchas. Thanks |||Quote:








Well it does seem that the witch doctor has been made to be "fun", not exactly as hero like as the others. Even his skills show off that hes to be used to have a good time, �cause i think that he�s got too many skills of the kind no one uses in hell difficulty and such: the wall of zombies (in d2 no one used walls, and if you were a nec people would shout at you if you did create some walls), the frogs (who are really like charged bolt, just worse cause in d3 charged bolt can at least stun enemies), the bat-inferno (who is graphically really cool but...no one used inferno in d2 that i can remember), or like those vodoo spirits (who used howl, or most of the necs curses?). Thus, if you look at him not as a serious hero, but as a char for casual players who just want some fun i think its better for him to be purple and green, I mean that if you want him to look more hero-like he must have skills to match, otherwise it would be incongruent.




The spells in D2 were never meant to be that way. And, curses were (are) definitely used on the nec, and I've heard inferno was somewhat before D2 got all beefed up.

Ouroboros, I think you really got down exactly what has many disappointed about the WD. I'm happy you pinpointed it, because although I am happy with the idea of the WD, I definitely have to say it wasn't such a serious seeming class.|||woa! cool down haha; i know that blizzard wouldnt make a char unable to solo hell, but hell wont be how it was in d2, it will be more evened out in difficulty they said, and with all the passives etc im sure that even the frogs will be able to kik ***. Its just that in my opinion his skills resemble too much those ones that didnt see much play in dia.

Also i didnt say that necs dont use curses, nec is my fav char and i have used curses (mainly the first curse which is great and the lower resist one), i said that MOSt curses didnt see play.

Its just that seeing how chars like the baba and the soso have nearly all the skills buffing their power in some way, the wd seems to have many active spells and little enough space left for passives (which will be the key to power in d3 i think). And the actives he has seem to be under-used ones of d2.|||Quote:








Its just that seeing how chars like the baba and the soso have nearly all the skills buffing their power in some way, the wd seems to have many active spells and little enough space left for passives (which will be the key to power in d3 i think). And the actives he has seem to be under-used ones of d2.




The Witch Doctor currently has only 11 known skills. There is a lot of room left for more passives and actives.|||To the OP:

There's no point complaining about the coloration of his gear when we don't even know what the end-game uniques, sets, etc, are going to look like. I'm willing to bet the WD is going to have some very diverse and interesting looking gear, especially in the facemask department. A fully decked out WD will probably look absolutely mind-blowing. Bottom line, don't base too many opinions on the footage and screenshots we've seen so far.

On the other hand, I do agree with you about the WD being hunched over. It's a bit unnatural. I realize they're trying to create a more creepy/sinister appearance like the undead and trolls in WoW (which were also hunched), but in the long run most people probably want to play characters that look like they're ready to take on the world by standing tall and alert. The female WD is not hunched over, so I'll probably end up playing her.

Too me, the class still seems awesome overall, and I still don't understand what all the griping is about.

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