Quote:
A were-leopard spell that changes the witch doctor into a leopard briefly and gives him the ability to fight with claws and fangs. This ability is based on West African Leopard Men societies.
It would be truly interesting if the shapeshifter is actually the WD, and that's the reason Blizz didn't give much information on spells...|||Huh. Good point. Wouldn't that be too much of a blatant Druid ripoff though?|||wow u guys are so creative! i wish that diablo 3 will root some ideas in this thread...
as for me since it will be multi-playable game how about a
Life Incense skill that reborns a dead ally for a mana & soul costs since WD collects souls from his/her other skill.
Voodoo Totem that creates an AoE effect to the foes which feebles/ weakens them as well as temporarily heals nearby allies for the duration of the totem.
since witch doctors tends to purify & heal someone in need & exorcise demons, evil spirits & possessed things such as these isn't a bad idea after all.
"hurry sisters! our world is in peril! gather at arms!"
-Penthesilea, Amazon Queen's Royal Guard|||I like the Totem idea. A lot like Healing Ward. It would make melee Witch Doctor builds more viable, and would really help out parties.
The challenge would be to stylistically differentiate it from WoW and W3 spells. This would require some sort of unheard of voodoo theme. Probably darker too.|||I agree to that since this is a new version, then how about a "sacred wood carved diety" instead of a voodoo totem that the WDs' in the story game prayed for protection & health instead.
If you found out that its still similar or with resemblance to the Healing Ward then make that diety an immaterial spirit that will interacts with the WD (like asking for healing for the party) isnt a bad idea too..
"hurry sisters! our world is in peril! gather at arms!"
-Penthesilea, Amazon Queen's Royal Guard|||"Fetish carver. Curses the soul of a target enemy by bending his will to your own bidding. The transformation will end after 5 seconds, unleashing a spectre of pure corrupted death."
After the 5 seconds, the monster opens from its head with its own hands, like tearing his own head open (would look cool ) Then there comes out like this giant ghostly spectre, that flies through all the enemies, taking their souls with it. You should actually see how the souls are dragged out of the enemies body. And of cause you gain some life from the souls.
What do you think?
Naja could you make a list of the proposed spells in the first post?|||Corpse Explosion. Seriously.|||Boy there are some good ideas here. The spirit walk/hallucination is one of my favorites so far, as well as an updated death and decay =D
More specific mind control would be a really nice thing, maybe you could posses a non-boss enemy and actually play that monster for a period of time? during which your WD is vulnerable. You could infect a monster with plague then mind control them and run them back to infect other enemies. I also want to see some heads shrunken! WDs could collect heads from corpses and shrink them then throw them at enemies or something.
The big deal with the WD though will be PvP and how they handle that. I really hope the mind control spells will work on other players and make their screens go blurry and distorted or make bushes look like copies of the WD or something.|||Quote:
Corpse Explosion. Seriously.
No need. Now everyone can have CE by socketing with a Lethality rune.|||Quote:
No need. Now everyone can have CE by socketing with a Lethality rune.
Jesus. Imagine what a high quality Power or Lethality rune could do to the Sacrifice spell!
No comments:
Post a Comment