I fail to see where splicing 3 old classes into a "new" class is interesting. I think what's making people mad is that the WD is an overt rip off of a necro and a druid.
Those classes had their unique strengths. I guess we just don't feel it's a good idea to be splicing them together.|||I think I can agree with a few of the comments here - mainly that the WD's skill effects are mildly lack-luster in comparison to the Barbarian. However, there are two considerations to this.
The first is that in D2, the Barbarian's skill effects are possibly the least flashy of anything (perhaps with the exception of whirlwind *drools*); this could just be a way to pay back all the barb lovers out there for dealing with this fact.
The other consideration is that the barbarian is a --finely honed warrior--, and his attacks emphasize this. The witchdoctor's skills seem to be more raw and primal, and perhaps the animations are just trying to show this side of him off.
Also, after reading the info on the khazra, we find out that the Tengaze tribes were so warped and, if I may say so, de-evolved into a primal state - this may explain why he has the horrible crink in his back.
All in all, the skills (and animations) seem to fit the WD's background quite well.|||No one is complaining about that. Everyone is complaining about the WD stealing cool from other classes.
I for one don't mind a perfectly unique and original character known as a WD. What I do mind is how this character blatantly borrows/steals all of its notoriety from several different and more interesting classes that's already been made.|||the necromancer was my first love in diablo2. So i am having a hard time biting the bullet as well.
However, let's face it, if the necro does come it wont be until the expansion. or he is just gone forever, and his spirit lives on in the witch doctor. since the witch doctor has a ton of skills similar to that of the necromancer.
i am sure we can grow to like him,,hopefully.
but you are right, it's hard to replace the pale guy with a mullet and gothic armor. truly an idol of the diablo series...|||Hmmm...
I don't think of it as "stealing cool" from other classes. It's more like stealing animations than anything. I think we need to stop looking at it from the D2-necromancer point of view. He's not using "curses", and he's not "summoning undead." He's also not "summoning wolves" like the druid, and he's not throwing "firebombs" like the assassin. Instead, he is evoking spirits of terror and confusion to arrest the minds of his victoms. He's summoning a deranged, canine-ESQUE -demon-, not a woodland wolf. He's hurling what seem to be vials imbued with a spirit of fire.
So, don't look at it as stealing from "more interesting classes." It seems Blizzard is just using some animation styles from the other classes. Keep in mind - what we see may not be what we're going to get. If it is, however, I don't think there will be a Necromancer. And if there's no Necromancer, the WD will keep him in our hearts.|||It would be insanely cool to see a 3D necro wearing a dark set of armor(or a robe) and a goat skull as a bone helm, like the hexen II skull wizards:
But I guess that wont happen.|||Quote:
the necromancer was my first love in diablo2. So i am having a hard time biting the bullet as well.
However, let's face it, if the necro does come it wont be until the expansion. or he is just gone forever, and his spirit lives on in the witch doctor. since the witch doctor has a ton of skills similar to that of the necromancer.
i am sure we can grow to like him,,hopefully.
but you are right, it's hard to replace the pale guy with a mullet and gothic armor. truly an idol of the diablo series...
I'm sorry but there is no way the WD can fill the Necromancer's shoes.
They said the WD wasn't a replacement of the Necro. Fine. But being that the WD is basically a Necro/Druid poseur, we can assume that even though the necro isn't replaced, we'll have to continue playing D2 to even get some REAL Necro action.
Undead mastery is the domain of the Necromancer. So this grass wearing jungle man wanna be is going to have to sit the hell down and let the REAL masters of the undead do their work.
You'd think Blizzard would have been more thoughtful of the WD character borrowing any semblance of cool from the Necromancer. Zombie wall... pffft. That's the business of the necromancer, not some cracked out, grass wearing, jungle hobo.|||Lets not hate the WD all that much. I am quite sure that many talented concept designers and the game designers sat and discussed and made many sketches and concept arts to reach the WD and I dont think its cool to trash the creative work of someone like that. I found him cool and all but I agree that the necromancer would handle that zombie wall a lot better.
I like the concept of the WD I just dont like the removal of the necromancer, its like taking out what really standed out in terms of originality in Diablo 2 because the rest of the class was there to fill generic roles and generic roles are staple of games that require tank, healers, etc... the ARPG oriented gameplay of diablo can open possibilities to so much originality that those generic classes just feel that they could use some spice up, like how the barb had.
Maybe there is still hope for the WD to be liked by us, necromancer fans. The necromancer's element was "bone". If the wd is "cursed flesh" like that zombie wall points out, and he has the power to evoke hordes of dark colored cursed zombies, then it I think it will be pretty cool. Spirit stuff like can also be used by his shamanistic powers and all.
But yeah, the necro will be missed either way.|||Quote:
Everyone is complaining about the WD stealing cool from other classes.
no, not "everyone"...|||Well, the necro was more bone and poison.
I have NO QUALMS with the witchdoc being more zombie and fire with an emphasis on mind control.
But what we DO NOT NEED is a necro/druid/fire sorc fusion. That's not original at all.
The mongrel does not leave one with a feeling of reassurance. Unless I saw it wrong, it actually looked more like a small DOG (druid) with rabies. I have no problem with it being some form of zombie dog.
The thing with the Necros was that the summons it had was Golems, skellies, and revives. It also had mastery over bone and poison with curses.
I want a NECROMANCER in Diablo 2. I don't care what you call it. I just want a guy who has the ability to stay more or less, strictly undead mastery related.
If that means the witchdoctor has all kinds of zombie-like capabilities with abilities to buff the zombies, then hell yes, I'm game.
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