[:1]I think a green resource would be much more fitting for the Witch Doctor. It could be named voodoo, mojo, juju or anything other than mana. Green would be an excellent color to complement this. Perhaps bring back mana with an expansion hero.|||Green snot?|||i honestly think mana works fine in its current concoction. why is green so witch doctory? at least the diablo 3 witch doctor... other than maybe toads he doesnt seem all sorts of green. zombies, fire bomb, spirit spells not green.|||yah i liked to see different colours too especially the DH resource combo but there was a blue post regarding all the resource comments and basically it said that they went through a rigorous thought process on the current setup which likely wont change. they also said a green resource resembled to much like poison in the diablo world and didnt fit well.
im sure in the end i wouldnt really care but maybe it would be possible to create a customizable GUI mod, who knows.
No comments:
Post a Comment